The Setup section will take you step by step through basic project configuration.
Basic project configuration happens at the Moltin Dashboard. You'll need to register as a user to get access to API keys and any stores.
Use account to add projects and manage users (first project is added as part of an account onboarding process).
Use dashboard to manage your projects and project settings.
Use the Moltin website to sign up for an account and add your first project. Once you've created an account and added your project(s), you'll get access to dashboard where you can manage your existing projects. From now on, you can sign in to your dashboard and account separately.
Once you are a registered user and have a Moltin account, you can create multiple projects (also known as stores), and invite team members to collaborate.
Every team member has their own unique API
client_secret. This is really helpful if you invite external developers to work on your project, you can easily revoke their access at anytime.
You can invite users that are already registered with Moltin, but it is not a requirement. An invitation for unregistered users additionally includes the link to the registration form.
Delete existing users through your Dashboard. Deleting users is permanent. You can re-add deleted users who will receive a new set of credentials (
Projects (aka stores) are managed through the Moltin Dashboard. If you have multiple projects, switch between them using the dashboard's store switcher.
Use the dashboard to manage projects. In detail you can:
Add or delete products.
Organise products into catalogs, brands and categories.
Manage project settings, such as currency, payment method, etc.
Manage your inventory.
Assign and manage promotions.
Moltin's API provides the ability to to configure global settings across your project at the API-level only. See: Settings for more details.
Every user is provided with
client_secret keys. These API keys are unique to every user and every project, and are used to generate two types of authentication tokens.
Now that you are all set up with your project, you can make your first API request!